fix(lint): make Vale prefilter portable via the plugin
skill-audit/agent-audit's Step 1 resolved vale-wrap.sh/.vale.ini via `git rev-parse --show-toplevel`, which returns whichever repo the skill happens to run in. Inside ai-development that works; in any external repo that installs kyberforge@holocron as a plugin, it resolves to that repo's own root, which has no .vale.ini — the prefilter silently fell back to full LLM judgment. ADR-0013 named this as a deliberately deferred gap. Vale's config/styles/wrapper now ship inside the plugin itself: a canonical copy in agent-audit/assets/vale/ (Kyberforge + KyberforgeCopilot, the superset agent-audit needs) and a smaller duplicate in skill-audit/assets/vale/ (Kyberforge only) — per the no-cross-skill-path rule already established for plugin cache-installs. Both skills resolve these relative to their own directory, same as scripts/validate.sh already does. A new root .pre-commit-hooks.yaml exposes both copies plus skill-size-check so any external repo can enforce the same rules via `repo: <this-repo-url>, rev: <tag>` in its own pre-commit config, independent of Claude Code entirely — the same mechanism covers CI. This repo's own pre-commit hook now consumes the identical plugin-bundled copies via repo: local (not a third root copy, and not a pinned self-reference, which would lint working-tree edits against the last tagged release instead of the change being made). Split into vale-audit-prefilter-skill/-agent hooks after confirming, by diffing the full corpus against both old and new config before deleting the old files, that one combined hook pointed at only one copy silently 0-file- skips the other file type. scripts/check-vale-style-sync.sh guards the two copies against drift, wired at pre-push alongside check-manifests. ADR: 0014
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@@ -34,14 +34,14 @@ metadata:
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```bash
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bash scripts/validate.sh <skill-dir>
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bash scripts/validate-provenance.sh <skill-dir>
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"$(git rev-parse --show-toplevel)/scripts/vale-wrap.sh" --config "$(git rev-parse --show-toplevel)/.vale.ini" <skill-dir>/SKILL.md
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scripts/vale-wrap.sh --config assets/vale/.vale.ini <skill-dir>/SKILL.md
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```
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Note any structural FAILs — they will appear in the report as a `### Structure` dimension. If the script cannot execute (python3 unavailable, Bash denied, or permission error), perform structural checks manually: name format, name matches directory, description length ≤1024 chars, SKILL.md ≤500 lines, no unfilled `FILL IN:` placeholders, scripts executable and free of interactive prompts.
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Note any Provenance FAILs and INFO findings from `validate-provenance.sh` — they surface in the report as a `### Provenance` dimension (separate from `### Structure`). The script embeds full FAIL/INFO format with Why and Fix per finding; surface them verbatim.
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`vale-wrap.sh` resolves its own path and `.vale.ini` via `git rev-parse --show-toplevel`; pass the absolute paths shown above so the invocation holds from any cwd. It applies `.vale.ini`'s `Kyberforge` style — a deterministic prefilter for a subset of the Description/Patterns/Body dimensions below, not a replacement for Step 3. Every Vale alert is a `FAIL` — all rules are graded `error` — so report each one citing its rule ID (e.g. `Kyberforge.DescriptionOpener`). Skip and fall back to Step 3 judgment if vale or `.vale.ini` is unavailable. If Vale reports `0 files` scanned, treat the pass as NOT RUN — not as clean — and fall back to full Step 3 judgment for the dimensions it would have covered.
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`vale-wrap.sh` and `.vale.ini` ship inside this skill's own `scripts/`/`assets/` — resolve them relative to this skill's directory the same way `scripts/validate.sh` is resolved above, so the invocation works whether this skill is running from this repo or from an installed plugin cache. It applies `.vale.ini`'s `Kyberforge` style — a deterministic prefilter for a subset of the Description/Patterns/Body dimensions below, not a replacement for Step 3. Every Vale alert is a `FAIL` — all rules are graded `error` — so report each one citing its rule ID (e.g. `Kyberforge.DescriptionOpener`). Skip and fall back to Step 3 judgment if vale or `.vale.ini` is unavailable. If Vale reports `0 files` scanned, treat the pass as NOT RUN — not as clean — and fall back to full Step 3 judgment for the dimensions it would have covered.
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## Step 2 — Read all skill files
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