Files
holocron/plugins/kyberforge/skills/skill-author/references/deployment-modes.md
Defame1297 38f1ba4e03 fix(kyberforge): bridge apm content to Claude Code's flat plugin discovery
Claude Code's (and Copilot's) native plugin installer has zero awareness of
.apm/ nesting -- it convention-scans only flat skills/, agents/, commands/,
hooks.json at each plugin's root. Confirmed via strings on the installed
claude binary and live installs of git@holocron/gitea@holocron/kyberforge@
holocron, all reporting Skills(0) Agents(0) Hooks(0) post ADR-0015's apm
conversion. Root cause (apm_cli/core/plugin_manifest.py): apm's plugin.json
compiler deliberately strips skills/agents/commands keys, assuming the host
already auto-discovers those convention directories -- it has no model of
.apm/ being host-visible at all. Separately, apm's own bundle exporter
(apm_cli/bundle/plugin_exporter.py, behind `apm pack --format plugin`)
implements the correct .apm/ -> flat mapping, but only ever targeted
build/<name>-<version>/, a path nothing in marketplace.json's source: points
at.

scripts/sync-plugin-content.sh wraps that bundle exporter and copies its
agents/, skills/, commands/, instructions/, extensions/, and merged
hooks.json back into each plugin's own root as a second tracked
compiled-output category -- same governance status as
.claude-plugin/plugin.json: generated from .apm/, never hand-edited. tests/
subdirectories are excluded from the mirror (dev fixtures, not host-visible
runtime content; several hardcode a relative repo-root walk-up sized for the
.apm/-nested depth, which breaks when duplicated one level shallower).
Applied for real across all 6 plugins and verified two ways: `claude plugin
validate --strict` passes on every real plugin directory, and a live
`claude --plugin-dir <path> -p "list skills/agents"` behavioral test
confirms content is now actually discovered.

Also, from the same issue #90 review round:
- scripts/check-manifests.sh pointed at each plugin's root-level plugin.json
  (checking skills/hooks/mcpServers/agents pointer fields) -- that file was a
  stale near-duplicate of .claude-plugin/plugin.json nothing else read or
  wrote, now deleted across all 6 plugins. check-manifests.sh is rewritten to
  validate .claude-plugin/plugin.json instead, and drops the pointer-field
  checks entirely (nothing to check -- those fields are correctly absent by
  design). Content-presence drift is now check-plugin-content-sync's job, a
  new pre-push hook wired in .pre-commit-config.yaml.

docs/adr/0017 records the root cause and decision in full, including two
rejected alternatives (patching plugin.json's path fields directly -- apm's
compiler strips them on every run; pointing marketplace.json at apm pack's
build/ output -- a version-suffixed non-source directory nothing can install
from without an extra build step). ADR-0015 and CONTEXT.md are updated to
point at it.

Refs: #90
2026-08-13 16:59:03 +00:00

3.4 KiB

source_keys
source_keys
agentskills-spec

Deployment Modes

Skills deploy standalone, or as part of a package — either a legacy plugin-mode cache install or an APM (apm.yml-governed .apm/ tree, compiled via apm compile). All resolve relative paths from the skill root — the SKILL.md body works the same in any of them. Differences only arise when referencing files outside the skill directory.

Cache isolation (plugin mode)

When a plugin is installed, its directory is copied to a cache. Only the plugin's own files are copied. Any path that leaves the skill directory breaks post-install:

../other-skill/validate.sh              # breaks
plugins/kyberforge/skills/other-skill/  # breaks
../../shared/utils.sh                   # breaks

Fix: duplicate the file into the skill's own scripts/ or assets/. There is no plugin-level shared/ mechanism — the spec defines no cross-skill sharing, and ../ paths are broken by construction.

Compiled output (APM package mode)

For a package (an apm.yml-governed .apm/ source tree), the deployable artifact is generated by apm compile per target harness — not produced by copying the raw .apm/ directory wholesale the way a plugin cache install copies a plugin directory. The same self-containment rule still applies at the skill level: file references inside .apm/skills/<name>/ must not reach outside that skill's own directory.

../other-skill/validate.sh          # breaks
.apm/skills/other-skill/            # breaks
../../shared/utils.sh               # breaks

Fix: duplicate the file into the skill's own scripts/ or assets/, same as plugin mode. apm.yml's includes: list (when explicit, not auto) controls what gets published from the package, but it is not a cross-skill sharing mechanism — each skill directory must still stand alone.

Env vars (plugin mode only)

These variables are injected when the plugin is loaded from an install cache. They are not available in standalone mode.

Variable Value
${CLAUDE_PLUGIN_ROOT} Absolute path to the plugin's install directory. Changes on update.
${CLAUDE_PLUGIN_DATA} Persistent directory that survives updates. Use for node_modules, generated state, caches.

Use ${CLAUDE_PLUGIN_ROOT} only in hook commands and .mcp.json configs — not in SKILL.md body text, since standalone deployments won't have it.

Standalone mode

Deployed directly to ~/.agents/skills/<name>/. No plugin context, no env vars injected. All file references must resolve within the skill directory. Skill invocations (e.g. /skill-audit) work if the called skill is also installed.

Cross-tool portability

SKILL.md is portable — the same file works in Claude Code and Copilot CLI, whether deployed standalone or compiled from an APM package. apm.yml is the source manifest: it is itself tool-agnostic (one file describes the package regardless of target), but apm compile produces per-target compiled output — a Claude Code plugin tree, a Copilot CLI tree, etc. — from it. Legacy hand-authored manifest files (plugin.json, hooks.json) are tool-specific and authored separately per tool; they sit outside the apm.yml-based flow.

Shared assets between skills

If two skills in the same plugin need the same file, duplicate it into each skill's assets/ or scripts/. Add a comment in both copies noting the mirror relationship so they stay in sync when the spec changes.